Digital Dragons M13 League
Digital Dragons Lichfield is running it's first ever Magic The Gathering League for the new M13 set starting on Friday 13th July and Saturday 14th July. Store owner Paul is in charge, but local Magic player Rich will be helping out with organisation & rules as Tournament Organiser.
Full details are below, but this is the store's first ever weekly Magic: The Gathering event and depending on how popular this is we may be able to increase the events we can run. The top finishers at the end of the league will get a Nichol Bolas - Planeswalker poster with all entrants receiving an alternate art Goblin token! There will also be a grand prize for the player who comes top of the league of a Planeswalker shoulder bag. Each player that pays the week 2 league fee will receive two booster packs as part of their prizes on the final week.
When you join the Magic 2013 League, you will be given the opportunity to play with the newest cards in an on-going, five-week league. There will be prizes, and special rules for the league that change weekly. The format for the Magic 2013 league is Sealed Deck— with three options on how to build your deck (see below).
Over the course of the league, you will be able to add more boosters to your league deck, but you cannot add cards from your collection or trade the cards from the league until it is over.
If you miss a week or need start late and to catch up then you can do this too - just talk to the store owner Paul.
Simply turn up on the dates below, choose and pay for one of the deck options below and build and play away. If you can bring your own basic land cards then do so, and if you want to protect your cards then you can bring or buy sleeves.
M13 League - Wizard's Official Overview
Dates:
Week 1 - Friday 13th July & Saturday 14th July
Week 2 - Saturday 21st July (also a Standard Monthly Magic Tournament at 12:30 on this day!)
Week 3 - Saturday 28th July
Week 4 - Saturday 4th August
Week 5 - Saturday 11th August (also a Standard Monthly Magic Tournament day at 12:30 on this day!)
The league matches can be played in store at any point during these days and in the following week. All results should be reported directly to Paul.
Rules Overview
Sealed decks...
● must contain a minimum of 40 cards.
● have no maximum deck size (but you must be able to shuffle your deck with no assistance)● have no maximum number of duplicate cards allowed in the deck. (e.g. if you open 5 of the
same card in your Booster Packs, you can play with all five in your deck).
● can be built using your own Basic Lands, or you may borrow from the store stock,
provided you return them at the end of the League.
same card in your Booster Packs, you can play with all five in your deck).
● can be built using your own Basic Lands, or you may borrow from the store stock,
provided you return them at the end of the League.
Matches
● League games should be played in the Store if possible, but if Paul or Rich are Ok with it then the local cafe's and similar local venues can be used if the store is not available. It is up to Paul if the result of a match not played in store counts.
● A match consists of the best of 3 games between two players; matches are not timed.
● As with other Sealed Deck events, you may make adjustments to your deck from your sideboard between games. You may construct an entirely new deck between matches.
● Each player can play no more than 25 League matches during each 5-Week League and cannot play more than 5 matches per Week. The only players allowed to play more than 5 scoring matches per Week will be those that join the League late. Catch up matches for players already in the League will NOT be allowed. A player that has already played 5 scoring matches in a Week may, however, play additional non-scoring matches against players that still need scoring matches for that Week.
● In a single week (Wednesday – Tuesday) each player may not play an opponent more than once (with the exception of
players joining late: see below).
● Matches may be continued over more than one day if there is not enough time to complete all the games at once,
though an incomplete game is considered a draw game (it can be played over if both players choose). A match must be
completed within the same League Week, however.
● When each match is completed, you and your opponent will inform Paul of the result. If the match is not played in store then let Digital Dragons know the result as soon as possible via either FaceBook group or popping into the store.
● Sportsmanship is a must for League. We encourage everyone to have fun! If someone is looking for a match and you are too, and they ask you to play, you cannot deny them a game just because you don’t like them, or because you are looking for an easier opponent.
Joining Late
players joining late: see below).
● Matches may be continued over more than one day if there is not enough time to complete all the games at once,
though an incomplete game is considered a draw game (it can be played over if both players choose). A match must be
completed within the same League Week, however.
● When each match is completed, you and your opponent will inform Paul of the result. If the match is not played in store then let Digital Dragons know the result as soon as possible via either FaceBook group or popping into the store.
● Sportsmanship is a must for League. We encourage everyone to have fun! If someone is looking for a match and you are too, and they ask you to play, you cannot deny them a game just because you don’t like them, or because you are looking for an easier opponent.
Joining Late
● Players joining late can play extra matches in the Weeks they play to catch up with everyone else. (e.g. a player joining in Week 3 could play 15 scoring matches that week, or 10 scoring matches each in Week 3 and Week 4).
● Players trying to make up matches may play the same opponent more than once in a Week; however, not more times than the number of Weeks late they are joining (e.g. if a player joins in Week 2, they could play the same opponent twice (but not more than) during Week 2 to catch up).
Scoring
● Each player in a match gets 1 point just for playing, and the winner gets 2 bonus points in addition for a total of 3.
● As long as one game is completed, both players will get the minimum 1 point.
● League results will be tallied up every Tuesday night or Wednesday morning.
● The League Standings will be posted online and in-store.
There are also rules players use during their matches. These rules change every week.
- Week 1: No effect.
- Week 2: Whenever a creature attacks alone, that creature gets +1/+1 until end of turn.
- Week 3: Creatures have "
: Add to your mana pool." - Week 4: Creatures have vigilance.
- Week 5: Instant and sorcery spells cost
less to cast.
-----------
Standard Entry - Total cost - £40 (minimum cost £26)
This is how a Standard sealed deck / MTG league normally works. It's designed for players that are experienced with building Magic: The Gathering decks in short spaces of time and want a completely custom made deck. You receive random cards and build a deck of your choosing and modify it as the weeks go on.
Week 1 - Pay £20 to receive 6 M13 boosters and build a 40 card deck of your choosing - Play 5 league matches!
Week 2 - Pay league fee for prize pool. Buy one optional M13 booster pack at the discounted league price of £3.50 to change the cards in your deck as you wish. Play 5 league matches!
Week 3 - Buy one optional M13 booster pack at the discounted league price of £3.50 to change the cards in your deck as you wish. Play 5 league matches!
Week 4 - Buy one optional M13 booster pack at the discounted league price of £3.50 to change the cards in your deck as you wish. Play 5 league matches!
Week 5 - Buy one optional M13 booster pack at the discounted league price of £3.50 to change the cards in your deck as you wish. Play 5 league matches! Collect prizes!!
This introductory version of the league deck means that you get a fully formed deck from the below 5 of your choosing to play with over the weeks.
This removes the building process in week one and makes decisions about cards to add simpler as you only have two colours. You will also be starting with a 60 card deck which means that it's the same as standard constructed Magic. It does mean that any great cards you open in the future packs in the other three colours may be harder to use, but the more experienced players in the store will be able to advise on this. It's also the cheapest option.
Week 1 - Buy an M13 Intro deck of your choosing (keeping the two included boosters sealed) and Play! It really is that simple, you enter the league with a pre-made 60 card deck that is based around two colours. Play 5 league matches!
Week 2 - Pay league fee for prize pool. Use the first M13 booster from your Intro Deck box to change the cards in your deck if you wish. Play 5 league matches!
Week 3 - Use the second M13 booster pack from your Intro Deck to change the cards in your deck as you wish. Play 5 league matches!
Week 4 - Buy one optional M13 booster pack at the discounted league price of £3.50 to change the cards in your deck as you wish. Play 5 league matches!
Week 5 - Buy one optional M13 booster pack at the discounted league price of £3.50 to change the cards in your deck as you wish. Play 5 league matches!
If you miss any weeks you can catch up the matches (max 5 per week) as mentioned, or purchase the boosters you missed out on. Play 5 league matches! Collect prizes!!
Collector's Edition Entry - The 'Fat Pack' - Total cost £43.50 (Minimum cost £40)
This has been requested by some of the players who were already planning to pick up a Fat Pack. This is a box that contains everything you need for the new set - 9 boosters, a spindown counter (life die), a book listing all the cards, some land, and two small cardboard boxes. As this is almost perfect for a league (all you need to add are optional protective sleeves) we are allowing players to pick one up and use it for the league - and it covers everything except for that 10th and final booster (which is optional) and the league fee for the prize pool. Supplies of Fat Packs are limited so make sure you book in advance if you plan to take advantage of this option!
Week 1 - Buy a Fat Pack in store and select 6 boosters to use for the League. Build a 40 card deck of your choosing. Play 5 league matches!
Week 2 - Pay league fee for prize pool. Use 1 of your fat Pack boosters to change the cards in your deck if you wish. Play 5 league matches!
Week 3 - Use 1 of your fat Pack boosters to change the cards in your deck if you wish. Play 5 league matches!
Week 4 - Use 1 of your fat Pack boosters to change the cards in your deck if you wish. Play 5 league matches!
Week 5 - Use 1 of your fat Pack boosters to change the cards in your deck if you wish. Play 5 league matches! Collect Prizes!!
will players have to register their initial 40 card deck, just so there's no "i'll take this home and swap it for 40 better card later" shenanigans?
ReplyDeleteWe didn't expect many players in the league so we worked on an honour system. All new packs have to be opened in store so other players got to see all the pulls. It's worked so far, but if your league was more than 12 or so players this may be harder.
ReplyDeleteWe will simplify the above for our next league though. :)